Bl3 zane shield reddit ASS Frozen Heart can be pretty nasty, especially with Zane's Cryo synergies. Feck the grenades and shield, this is even more fun. Moze isn't better than Zane, but you can get close to her peak potential very easily since a massive portion of it is just Fire in the Skag Den having absurd mayhem scaling. The annoint you want to get on this shield is the increase zanes movement speed by 15%, this goes hand in hand with Violent Speed and Violent momentum. The elemental boost from the old god will buff the clone. Amara doesnt get the best use out of more projectiles, but it will give you more ricochets so thats cool. It's ALMOST there, but not exactly. Hi, following this website I'm using the 'Barrier, Digi-Clone, Tanky' build for Zane. Zane has genuinely funny dialog and will make listening to the story better. If you have two action skills, you can't. Use the clone and cannon. Drone forces Zane to use Sntnl cryo and there are better general anointments that can be used bc of mntis, like splash damage. Like the other comments say, snipers aren’t super great in bl3. Tested it Here's the full Video of my test (boring 5 min no talk) . Your shield can start regen before you can even take damages. Once you reach the amount of gun damage Zane gets from Violent Momentum, adding more gun damage (from artifacts or coms for example) won't make much of a difference. ALL VH Formulas for up-to-date Damage Formula Soul Sap analysis by DocStrangelove Personal Space / Tempest by DocStrangelove General Character Resources. Full red and purple tree and the rest in blue tree. I use ASE splash (any gun, but I’m liking the dark army), splash gun on clone (sandhawk), frozen heart with ASS anoint and an executor cmod. With their low recoil and stability, they're ideal for running and gunning to get the most out of Violent Speed and Violent Momentum. Enhance! Im not a fan of the Digi Clone AI when comes to attacking enemies, once i tried giving gim a Infinity only to test if he shoots forever, and he constatly shoots, stop for a while, then shoots again, even with a gun that has infinite ammo. Anything that scales off shield % will read it at 0% I like the RR. It’s the same with the Frozen Heart Shield. I don't remember which shield I currently have equipped, but I do know that I am using the Deathless artifact, and it's been working out pretty well in my opinion. Ive noticed my friends get its other benefits though (increased shield capacity, nova burst, and the red circle boost on shield crack). this with a grenade with a complimentary element and you can do ASE damage. See, because Digi-Zane doesn't just inherit skills like Duct Tape Mod, but it ALSO inherits your Shield effects too! What's that mean? Double Trouble! Yup! Your Digi-Clone Spawns another Drone. Using an electric Lob makes Zane practically invincible, but using other weapons is fine too thanks to Barrier, SNTL shield recharge, and shield buffs. Things like the skill that gives Zane healing depending on HOW low his shields are, does work, very well, because the shield acts as if it’s 0. Drone/clone zane. Come up with this, which I haven't seen elsewhere -- So I hope it helps any Zane players out there struggling to keep up. It has some niche uses like with On shield Break anoint on shield. shield and clone is really tankiy. Rough rider infiltrator with the clone and drone is a lot of fun. Do you have any idea how does the purple shield vs 0. Pearl isn’t the greatest in slot for Zane, but since that’s what you are going for, fast firing guns will help stack the pearl faster. Grenades are mostly for the anointment. On Zane you use your Mntis Cannon to activate the revolter. Only needed on a shield with over 6 second recharge delay. The clone is all the survival you need, as well as Zane’s personal Auto Bear. The Really Expensive Jacket Perk: allows for elemental status effect durations to be halved, which is important because these statuses will inhibit the ability for the shield to regenerate. Obviously the double action skills Amazing straight up gun damage and speed. I've been playing Zane since I got the game trying to work out a build for him that can compete with the Amara I play with. Or if I activate my shield, I have to wait to pick it up, by which time a 1/4 to 1/3 of the shield's duration is gone. When you shoot the Cannon it’ll proc the revolter perk which happens when the shield breaks. Frozen heart/revolter/stopgap can have their abilities procced over and over making Zane damn near Impossible to kill. rough rider, which amara can use too so can’t be added just for zane). Zane, old god. Cons: Least interactive action skills. Sntnl/barrier for extra protection and barrier amp dmg. Though I’ve had luck with urad on Zane. Are there any popular or viable clone / drone builds for Zane at lvl72 M11? I'm really struggling to find any build advice / videos that includes those two action skills. If you get a cryo kill with full shield, it will fully replenish health. As long as the shield breaks, a drone will always spawn. If you have season 2/fourth skill tree, Zane is easily the strongest all-rounder character. Using a brawler ward for 300% melee on shield break. Zane can definitely start to shred through enemies super quickly, maybe not as quick as moze or flack, but I definitely don't feel held back anymore. Seein Dead mod with Action skill damage (affects clone) and a cryo Old God shield, Its Piss grenade, and +mag size Pearl or an Icebreaker victory rush is M10 ez mode. Zane, i had the most fun when i was running,jumping,sliding across the map 1-shotting mobs mid air with the DOOM shotgun. Moz is fun too but she made the game a lot easier as well. In BL3 it isn't as useful since there are few to no skills that activate on shield break. The fact alone that FL4K gets passive health regeneration witn one of his first green abilities, then gets tons more along the way, you can make his health recharge faster than shields and since the no shield shield gives 27% less damage and 35% more health it’s really good for him, but your correct it’s not gonna give many ability boosts for anyone but Zane Light show, go to dlc 1 and get a seein dead with a good roll, if you use shield and pick it up, you’ll constantly recharge your shield action skill by getting crits and never lose it, essentially invincible mode. Zane is pretty easy to build around, but he relies on gear from DLC 1, 3, 4, and 6. Cryo lightshow with shield and clone is what I ran. and out of everything the only thing that really matters is the Seein' Dead class mod because it makes literally every possible skill combo on zane Spammable (unlike stop-gap) protective barrier is still stupidly strong given that duct tape mod protection is not universal. Weapon wise, just play whatever you like, as your clone will do all the work. Sincerely someone getting annoyed with people trying to validate zanes pace as dps, he is not. So I don’t use those shields lol this is probably the best in any shield as long as you play with the drone. And as i said, if you have the dlc skill tree, it will massively increase your gun handling and and accuracy to the point where you won't miss a hit. 0 by Moxsy are solid if you want YouTube builds. Usually Sntnl with barrier or clone builds are optimal bc of the anointments “Sntnl cryo” on guns and “Sntnl movement speed” on shield. Mntis can trigger ASEs so you can stack splash with ASE splash and stack elementals on grenade and shield. Overall Zane can be super speedy and deals high damage. The more your shield is depleted, the larger the bonus. I swapped my build around to shield&drone and it's working better for end game stuff. Any build that takes advantage of Zane’s Cool, Calm, Collected and Brain Freeze to keep up his action skills Just recently got back and am currently trying a new build on max lvl zane and it still does a massive amount of damage (no purple tree). What I also like is that Zane has skill trees that resemble his predecessors in the Assassin-esque class. I dislike the skill tree options, pets annoy me so much, boring voice lines The blue skill tree or purple skill tree for the first pick orange for second pick, I would pick the blue skill tree if your not experienced in hitting crits or don’t know how to build Zane properly but if you do purple skill tree Zane for wrecking things with a clone and cannon or shield and canon builds. You’re using the infiltrator. Rise to the Occasion: Gives Zane natural sustain when shield breaks. I'm struggling to find a good artifact/shield combo though. I'm running a rough rider build on my Zane. Skills in BL2 where on shield depletion made this a top tier shield for many characters, and the hp boost and damage reduction was awesome as well. It's my favorite Zane shield for CCC. Zane feels pretty weak for endgame. m. Yeah I’m theory if you use a amp shield you could cause Fl4k to drain shield and refill shield rapidly since you, like you said, get shield back from crit so it’s possible to abuse the nova berner that way. This is my favorite build and it basically makes the clone, shield, and Zane’s guns do a ton of splash cryo damage. It is without doubt the strongest build in the whole series. Since Zane can’t boost splash, it’s usually better, but a lot of those guns don’t roll ASE splash. Frozen heart with action skill start anoint is my personal favorite shield with mntis. The Action Skill Start Anointment triggers shield break/refill abilities when an action skill triggers. Im sure Zane's eraser somehow benfits too, i dont play him though so im not sure. 393 votes, 149 comments. Some vault hunters depend on certain types of weapons to maximize their effectiveness, like Moze with splash damage weapons, or FL4K with multiple pellet weapons. Additionally, Zane's MNTIS Shoulder Cannon cooldown time is increased. Hey guys! So a little while ago I saw a video for a Zane build by moxsy called boresplosion 2. Drone combos are the best tbh. Great voice lines, two specials (shield, drone, shoulder canon, clone), lots of speed, easy to trigger kill skills. Do what you like for now, but with the extra skill points they recently gave, I'm able to go far enough into the clone tree to get some decent kill skills, but also far enough into the shield tree for plenty of damage reduction and bonus damage. I've been trying to come up with builds to make Zane good at mayhem 3, I think I've done it. Upon shield break I get either a damage buff from the revolter or invincibility from stop gap on top of a speed and damage buff that is dependent on how much shield you have. And another thing, he's best used with high fire rate smg's and assault rifles, especially with Dahl & Hyperion. My name is Zane 'Ferocity' Flynt and i am the fastest man alive. The only time I die is when I get moving so fast I dunno where the hell I am and fall off the map. You're good w/ the seein' dead COM, just try to get SMG damage and/or hyperion damage on the rolls. Pick any gun you want, try it for a bit, then toss it if it’s not killing fast enough. It even lingers for a few Seconds after your clone Expires. Heya Buddies, all the back in October 2020 I had a reddit user by the name of r/SentencedToBurn_ send me this awesome build with a save file and everything and he was generous enough to allow me to make a highlight of this build. For Zane to use: Assault rifle - Soulrender - thanks to his considerable fire rate buffs via Domino Effect and Violent Violence, Zane can trigger the deadly skulls at a ridiculous frequency. Personally, my go to is Zane with his shield/clone combo. I'm by no means a pro at this, or any other game, but drone and clone with lots of cryo anointments, and some speed bonuses from gear and shield anointment ( I'm simple and use a transformer) makes Zane one greasy fast killer. Try unequiping everything and use skill, then re-add everything one item at a time and test each time. Exactly how you just described. m increases for the doubled playing dirty shot and/or its secondary projectiles. clone and drone is probably the best dps build. 17 votes, 26 comments. Combo that with facepuncher and/or psycho stabber and a white elephant or some other best in slot artifact. It also doesn't help that Zane's green tree is something you either want 5 points in or 26, so if you want to play with the shield you're pretty much committed to going for the capstone because it's the only thing that makes the investment worth it. It does but it’s drowned in all of Zane’s gun dmg. The new tree will be highlighted since its new, but there are enough build of zane (and the other chars) before it that still work really well. Check to make sure some piece of gear you have isn't causing some affect you didn't notice. I got a frozen heart shield that does a massive cryo nova on break, with the anoint on action skill start activate shield break effects. I have a chance to shoot a free grenade when firing my gun. Frozen heart shield, clone with a cryo sandhawk, executor with 2+ points in good misfortune, and Zane needs to be holding a gun with ASE splash. If commitment and/or violent momentum can both get some 1000% gun dmg, what is 200% going to do? That’s 1000 + 200, not 1000 x 200. Why no clone, if you don’t mind me asking? Zane’s main meta is speed = damage. If you are using mntis, stack ASE elementals. Yeah definitely, the new cannon is the meta I suppose but drone and shield works well, I ran it for a long time before the new tree. I'm going through my second Zane playthrough and I'm sticking with the setup I have in my other max level Zane, and I realized a few skill points misplaced, so I changed it a bit, and also did some research on other builds for "inspiration", and a lot of people use the dozens of grenade skills. The only way I've seen this work to the same efficiency is with a level 1 version of the re-router on Moze and makes it so that the redistributor will constantly chain. Urad (50/150) - Zane can keep his health up infinitely better than his shield. No more ammo regen or fire rate. It’s the Juliet’a Sizzle, Crossroads (Corrosive), Flakker, The Duc, WTF (shield), a base game class mod that made electric novas (to go with my Zane’s cryo novas and a random ass relic which increased loot. Using an infiltrator to break the shield And using the mntis to proc the infiltrator. So any sniper build runs into the issue of either moving while trying to snipe, which is pretty difficult to get violent momentum active and ADS at the same time. Donnybrook is better in the red tree and 5/5 in violent momentum is all the gun dmg you need. Passives are important too always pick splash damage or weapon type damage. Loved my play through with Zane. Zane can make any weapon good so it’s better to find a gun with an anoint that pairs well with the build. Mntis with the frozen heart shield will make sure everything around you is frozen so you can shoot them while running like a “gun goes brrr” Zane. That said, re-volter exists, so outside of various bug abuses, i find it hard to justify using. Or messy breakup as it will heal you as it shoot things (this is Zane’s salvation at play). If you have the fourth tree, I would swap out clone or barrier and use mntis. Movement Speed Build is so much fun, you dont need rides just activate action skills get 2,3 kills and ZOOOOOOOOOOOM. It can be farmed from Sumo at Eschaton Row on Promethea I have over 800 hours in Zane, and my favourite build is Triple G Shoulder of Fortune build, that uses canon and barrier. Also, 100% gun damage on a shot from a Bloodletter Moze or Zane with his shield related comms just doesn’t really figure well into the formula. The headsplosion I think is also pretty good. In a similar fashion with zane, deathless artifacts effectively turn off arguably the best skill in the shield tree (cool, calm and collected). I would pick Zane because I find him to be more fun to play. After making a few small modifications this build has been steamrolling all different pieces of content in the game. 3 different elements on the ASE (shield, weapon, and grenade) plus whatever element the weapon is, plus any skills that convert damage to another element (most likely Cryo for Zane) equals dealing all 5 elemental types to a single target after ASE if In particular, ASS Shield refill and ASE Splash are both extremely powerful bonuses that Fl4k and Zane can utilize every few seconds. And it makes it easier to trigger Cool, Calm, and Collected because you only need to have full health instead of full health and shield. Maybe it will roxx better. CCC Zane. Once I got the Sandhawk sniper (or whatever it's called, it's been over a year since I played BL3), it got even more absurd. Since all your health is reserved but one, it keeps trying to regen health, even though it's effectively full: meaning your cooldowns can never refresh (the main point of the skill). I used to rock an ASE Rad SS on Zane with a MNTIS/Barrier build and had lots of fun with it. This will be a massive boost to your damage. I’ve noticed on Zane that the SS shield has a bug and it’s relatively new. FL4K with a blue/purple Red Fang build for letting your pet solo everything while you chill and loot. Mntis will make any combo of action skills work and any cmod somewhat viable. Speaking of which, just because Revolter is a clear cut best shield in the game, there's no reason to think that other shields, esp. Using SNTNL so I benefit from the shield annoint, even though barrier would be better for my build. Sntnl/clone if you want clone to do some heavy lifting for you. It's a very good shield, esp. But first and foremost, play a char which u think u will like. ) the transformer is always a good shield to use with zane especially one with the 15% movement speed while sntl active anointment. The current best artifact for Zane is Toboggan which drops only in Arms Race. Zane's overall power scales into infinity at max level and gear, when your clone does x5 your damage with ASE Splash spam via Cannon, while the clone does 20+ million dmg a second in screen-wide aoe while you leave and get a sandwich. I can clear a mayhem 10 area in 5 minutes with the right fun on my clone and myself. g. Transformer aren't good. As Gear you practically just need a Sandhawk (Full Auto first slot, Element wise Ice is best practise, but ultimately doesnt matter), Seeing Dead (DLC1 final boss drop) and Pearl of insufferable Knowledge (Hammerlock Wedding DLC Quest reward). You can’t go wrong with any of his skills but I loved the combo of shield and clone. When you get to higher level/spec more into the green tree, you can get a perk that makes the shield a sphere around you or a dome on the ground. "Clone" isn't a build either. I have a non DLC build but it does rely entirely on legendaries including the one we got for Christmas. Or you have to stack commitment a bunch, which isn’t hard with the mntis ca Weapons that work amazing with him that I have tried are backburner and sandhawk Classmod: seein dead with 3 donnybrook 2 playing dirty Transformer shield for free healing from shock backburner when clone is using it I will be using this build for the foreseeable future unless they nerf clone to hard. Conductor and executor are my current go-to cmods. This build is perfect for running around like a psychopath and making enemies explode by running into them, without any fear of dying, but the lob does get boring since it is so damn strong. any singleshot weapon has virtually doubled damage because it ads an extra projectile, the more pellets a weapon has the less you’ll get out of it so anything over 4 projectiles isn’t worth using because the old god is a better option. I believe Zane can do a Stinger meme build with break/fill with cannon & some melee boosts. . Deathless is very risky and a front loader is only a tiny bit better. Worth checking out as there’s a lot of info that might help you. It has a bunch of bonuses including some not listed on the item card. My Zane build is so nasty right now. Mntis paired with clone or barrier. I leave my friends in the dust after throwing the drone out and a couple MNTS blasts, often times getting to areas so quickly, the baddies haven't even loaded yet. It's difficult to theorycraft anything with Zane's green tree without knowing what all the legendary shield mods do in this game. The shield, clone and Zane gets the ASE splash boosts. N2m or splash ASE for gun anoints. wtf is this version of the Rough Rider shield on BL3!?!?! back in BL2 its always counted as empty and full at the same time!?!?! so Adrenaline, Rise to the Occasion, Confident Competence, Nerves of Steel skills won't work at all with the Rough Rider shield! but CCC will!?! or even the Guardian Rank skill Topped Off won't work too!?! Synchronicity is Zane’s weakest gun dmg skill. The shield gets damaged to fire the amped shot. Sidebar has build guides as well. Let me know if you have any other ideas to boost this build. And lastly, you can use a revengenader shield with ASS anoint and a barrier/mntis setup for more grenade tossing setup. "Calm, Cool, Collected" is a T5 skill, right before the Capstone of the Under Cover tree, and has the following effect. His shield tree takes a while to grow into, and his DLC shoulder cannon tree is mostly meant for triggering anointments, which don't come up much until endgame. there are plenty of other shields that will do the trick but those are the ones I tend to roll with and I've never had a problem staying alive and keeping my shields up the majority of the time. If you have that shield every time you use the Cannon it’ll proc the cryo nova. Every Zane build should use duct tape mod for protection against self splash, but sending off a grenade every once in a while after reloading is useful depending on the setup. Ki11erSix also has a niceDigi clone build. Apart from moving the shield you basically just have the doppelganger switch, otherwise you just press the activate buttons and let them do what they do. This will allow you to constantly activate the bonus shock damage. No Way out: Whenever Zane damages an enemy with his Shoulder Cannon, that enemy is pulled to him and takes Increased Damage for a short time. Always been a drone and shield zane main but I'm thinking going shield and cannon Best weapons for Zane clone, Best gear for Zane. Love flying through levels as Zane. With very little effort, things will die around Solid for everyone. For characters like Zane and Fl4k, its a straight double damage on single projectile weapons. At first glance the cannon doesn’t look great but it’s interaction with action skill end and action skill start anoints is absurd. This SEEMS like it would give 100% uptime on invincibility. I use the clone and barrier. Also Hello fellow Zanes. It has been done because gearbox were too lazy to balance the game around the characters having more skills/mobility/etc. They just don’t need more gun damage, and while Moze benefits more, losing the INSANE shielding that other shields can give or the super strong effects (frost nova shields) it just isn’t worth it. I still like my brain dead cryo Zane build. Nade Zane. For FL4K, this allows them to spam screenwide novas that do as much or more damage than guns, and for Zane it allows him easy access to shield effects like revolter and 0. I basically picked max damage + fire rate from both trees, and calm cool collected + freezing enemies does a TON of work. Anything that checks for full shield, the RR will be full. Radiation lightshow with STNL cryo annoint + clone with a cryo Sandhawk is just silly. His clone & drone trees are probably the best for solo play. The shield does not need to be fully recharged to spawn more drones. From this, we can assume that "effects of Shield Mod" and "shield effects" are different things. Clone’s Quick Breather can help refresh your shield and the added damage from the clone is too good. on Moze who doesn't really benefit from Revolter. Confident Competence : up to 20% Gun damage for only one skill point. Since the shield is always full/empty it will always do that. But, you can still use grenades! I'm using the drone and clone. For the rest of my set up I am running; Shield - Rough Rider Class Mod - Infiltrator Artifact - Victory Rush Skill Trees - Hitman and Double Agent Just wondering what would the best SMG's to use? He then gets 12% per active action skill from supersonic man, 15% from sntl shield annoitment and I think it’s 12% from infiltrator if shields are depleted (e. On my rakk Fl4k it’s ASE 100 damage, got the best results on my build with that anoint (in terms of consistent damage and synergy with my other gear. There seems to be a lot of different opinions with the best shield to use on a Fro-Zane build. Recently I've been enjoying BL3 so much that I want to do a proper build. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. And if your shield is somehow breached, a single point in Salvation will keep you alive. Zane can struggle without dlcs but he’s nowhere close to being a glass cannon. it can kill stuff on its own but its meant to compliment a Zane who's speeding around the place, much like how the Clone is meant to be used teleport around losing enemy attention and swinging Void Rift: a DLC 2 shield that combines a Black Hole shield and the Impaler shield, that will pull enemies toward you and then create a nova around you Revolter: A DLC 6 shield that when broken, gives you 200% bonus damage as shock damage and a 50% fire rate bonus. On the rest of the hunters, unlike Zane, anoints are more on a per build-type basis. Also get a revolter, makes zane a million times better. If you ever get around to that tell me how it goes. And you cant be one shoted. Here’s the problem now though - it seems that even when your shield is at full capacity, he loses all of the special effects at random. With this amount of shield breaking, I'd get an Otto Ice Breaker Victory Rush is by far the best artifact for mobbing with Zane (it's good on everyone, but Zane can freeze enemies very easily) on top of giving a big boost to frozen targets the special efect is pretty strong since the 18% movement speed is basically damage and the other 18% bonus damage is actually multiplicative, which is huge The most significant thing is that the damage it offers is bonus cryo, rather than gun damage, as Zane's basegame trees only offer gun damage. Edit: huh, haven’t tried to build Zane without purple tree in a while. I have a Clone Cannon build, and use the Super Soldier shield (with an "On shield break or fill" annoiny for literal invulnerability), Seein' Dead class mod, the Pearl or Shlooter artifact, a Sand Hawk for the clone (unlimited ammo, and is crazy good for crowd control), and a Cryo Lucien's Call (with a 30% ammo regen annoint). Because when the shield is depleted give you a +50% fire rate and +200% shock damage for 15 sec. Transformer shield: regen ammo and shield when hit by shock damage Salvation: heal for % of damage Seeing dead: proc salvation Max damage for every things else to kill stuff and maximise the healing. This anoint is high risk for no reason. Recurring hex grenade will stack the seein dead ability. there is super speed zane using shield and drone. FWIW, a really common (and good) way of representing skill trees on Reddit is to fill out your skills on Lootlemon’s Skill Calculator, and then click “Share Build” - you’ll get a URL you can paste here, that anyone else can click to see your tree, but they can also make changes to it and share that back. Once you level up those two, you can carry the shield bubble, trigger your clone to appear with the cryo gun. Whenever Zane Freezes an enemy, his shield instantly begins recharging. ) This build really depends on your gear since you lose a lot of damage from the Clone tree to spec into Shield. I think barrier adding amp damage outweighs using the drone. She's also just very easy to play in general since Zane functions best if you keep moving at literally all Zane is also a complete hoot as a person and can equip a second action skill in place of his grenade slot. This way, whenever you use your MNTIS canon you become completely invulnerable to both all damage and dots for 5 seconds. Title basically says it all. Also Stop-Gap needs a full recharge to keep giving invincibility. It may be powerful enough to cheese future content that could include higher HP bosses, even if the level of the shield becomes outdated by an accompanying level cap increase, because it is absurdly strong with the Unleash artifact and the EMC/500 anoint. FL4K with a red/green St4ckbot build for wrecking things. The BEST Part though is if you're playing as Zane. Any build variant that revolves around taking advantage of Zane’s Clone Tree Perks, Pocket Full of Grenades and Fractal Frags to spam nades. he's a trickster, you're action skills are meant to be used creatively not like how you would a pet class, Sntnl is support, you can lay down a missile barrage or regain shields/up movement speed, etc. Zane is the only candidate rn, if you can combine it with his legendary infiltrator comm, it gives you a constant 20% gun damage and movement speed, and constant health regen with Rise to the Occasion. true. ) I also have points focused on movement speed and damage and faster movement buffs damage. Trigger your action skills and watch red dots on the minimal disappear. Up until now I have been using the Rough Rider, but I noticed one post talking about using the Re-Router or even the Ward. Utilising both the barrier and STNL with the skills focusing on no shield/low shield buffs (health regeneration, movement speed etc. With that, you cant die as long as you shot something or your feet. (He's been through several, but Marathon has been one of my favorites. Fl4k can loop fade faster with more projectiles as well. Transformer + any AOE shock weapon is like BL3's version of shamfleeting (BL2 combo with a massive AOE rocket called Norfleet + a high absorb chance shield called The Sham). another good one is the band of sitorak with the same anointment. If you don't have some decent stuff, don't expect to copy this build and find success! Zane isn't like the others, he requires a lot of gear investment and loot luck to have good damage. Zane is my favourite characters and i tried chain zane or any other build but my dmg output isnt like the vids i rly am so frustrated cos im following it exactly and idk wtf im doing wrong like legit. Nah this is a specialty shield from BL2 as well. Activate my drone, then I have to wait to activate my decoy or shield. Currently using the leg shield wich grants invul for 5 sec when empty, it is pretty strong imo. Zane also makes pretty good use of them (crit bonuses from purple tree), but fl4ks your other best bet. I made a post about… The community for Old School RuneScape discussion on Reddit. The shield has synergy with Moze's Redistribution skill as shots from the drone can trigger the skill. Zane on the other hand is just generally good with anything, so use what you For the shield I would recommend a Cryo Old God (drops from empowered grawn DLC 2) this shield is used for boosting cryo damage overall. m or frozen heart are great, stop-gap makes you literally un-killable with with cannon spam. The Rough Rider is considered full, it's just 0% full if that makes sense. m works for secondary projectiles? More specifically, for protuberance's secondary projectiles. Not saying Zane is bad but imo he is a support character and that makes him special, people trying to utilize him as the other characters don't get his niche. She’s an actual tank so that helpsπ Sounds like your build with Zane was absolute arse, no offense. So, what shield have you guys been using? For reference, this is my current skill set up:- Then i ll put the rest of my SP into digi for grenade spam and kill skills. I thought that was a reference to the Stop-Gap shield, but when looking up ASS on another reddit, it says "Spammable (unlike stop-gap) protective barrier". Just jump shotting enemies with like ten thousand miles per hour of momentum to deliver INSANE damage numbers even without crits is great. Bonuses to Zane are reduced. Remember Zane’s gun dmg scales with his speed. I’ve been a hardcore Zane main since starting BL3(albeit probably later than most), and while it seems like the current “meta” build relays pretty heavily on the Shoulder Cannon and 4th skill tree, I really enjoy the Clone/Drone setup. For classmod I would suggest Seein Dead for this build with most points in donnyborok and no points in violent violence. 000000001% full and so u get the full bonus essentially, and for things like “brimming” a shield passive that gives u healing when the shield is full, this is always active on the rough rider Well I have to throw my hat in alongside the Cryo Zane crowd, cryo Zane is hands down the BEST ZANE for mayhem 3 game-play, not necessarily the best for boss runs, but even with this build I can smoke most mayhem 3 bosses anyways with the right guns even though it's not in optimized times per se, still quite fast though :) Zane's Clone Weapon Tier List! by Gentlemann Clone/Double Barrel Damage Guide + Formula! by ThiccFilA Amara. What I'm wondering is can Zane deploy his shield already picked up? Or must he drop it onto the ground first before being able to pick it up? It would be cool if he can hold the ability down to have it go immediately into his hands so there's little break in fluid movement. Brain Drain: Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned. Join us for game discussions, tips and tricks, and all things OSRS! OSRS is the official legacy version of RuneScape, the largest free-to-play MMORPG. Zane has insane gun dmg thru his skill trees and it’s a loss if you are only going for more gun dmg. The Stop-Gap legendary shield gives immunity for 5 seconds when it breaks. Whereas on Zane, it’s sent cryo for any build. Boresplosion and chain Zane 3. I love Zane, he made me change the way I usually play the Borderlands games, but these bugs are really crippling him IMO. Permanent Barrier + Speedy Zane. Or fire Everytime you fire the cannon, it triggers your Action Skill Start and Action Skill End anoints on your current weapon, shield and grenade, allowing you to get all kinds of silly buffs and effects rolling. 0, finally acquiring all the necessary gear, (hustler with splash damage and splash radius along with taboggan that has AOE damage and all weapons he has and anoints) I still can’t seem to get the damage output he was getting, could anyone go in-depth maybe and explain how it is he’s able to one 7K subscribers in the BorderlandsBuilds community. Spy and seein dead are okay. The cmod triggers all kill skills based on damage being dealt and works in ffyl, making Zane’s survival easier on higher mayhems. Which is highly recommended. If Zane's health is already full, his Action Skill Cooldowns and Durations are immediately reset. Zane can get the cooldown of MNTIS cannon under 5 seconds. Any gun that eats through ammo but provides fantastic damage is a good match for the clone, tbh. It gives you shock immunity and heals you when you get shocked instead of damaging. speedrun zane is fun to play. ASE splash will boost the shield nova and the clone’s splash gun. Here's the part where I was able to make it work, but all previous tests were not working (Last 2 min or less of the same video) Any artifact you want, just not a deathless or loaded dice. It seems that both shield increase the damage of secondary projectiles, but I'm not sure if 0. The DPS difference isn't that big, the reason people don't use CCC with Seein' Dead is because it's kinda pointless since you're using Good Misfortune to keep your Action Skills up and running but you do need weapons like the Redistributor to fully take advantage of it. The fire rate of both drones drastically increases when the shield is depleted. Plus it's a Dahl. It’s not the strongest cmod out of the three, but it will give you consistent dmg and survival. I'm looking to do a Zane build with using SMG's as my only weapons. ive gotten version 0. Weapons and annointments will be the biggest thing, try the tier/build list in the tab for some ideas, it's been made by people on here so you generally get the same answers. The barrier module that you throw out seems to act as a "user" of the shield, and the "shield "effects" buffs apply to allies seem to be only the ones that have the keyword full or on shield break. Don't try to say that they did it because they wanted more build variety, cause the only character with significantly different active skills is in-fact Zane. Zane: Pros: All skill trees look amazing and viable in different ways. Zane, you should replace Sentinel with the Shoulder Cannon (the Clone could make its own Tediore reloads, I think, which I also didn't calculate, but the exact rate of those is hard to determine anyways), plus Infiltrator, to rapidly break your shield twice and make many, many more drones. Switched my Zane to it a few days ago, haven't noticed any survivability issues despite not having a Stop Gap that's been my Zane's shield since a level 50 Infiltrator build. Flak is the vault hunter I would like to like but I just can't. I used one of the shields with “0”. TDLR And one more question. ASE elements and Splash (on the ones that can use it) are good. A Frontloader shield or Deathless artifact A grenade and shield that both have 50% element ASEs, but not the same element Things that are highly recommended: The "Topped Off" Guardian Rank perk. ALL VH Formulas by SSpyR BL3 Math Basics Video by ThiccFilA The easiest way to not get killed by the aoe is to get one super soldier shield from the vault card and try to roll a “action skill start break shield” annointment from the Earl reroll machine. I love mantis for the shield anoints with activate effects on shield break/fill. Zane for casual looting with a clone and drone build. Revolter is just the best shield on every hunter if you have it, nova shields like version 0. Even better if you have an artifact with the ice breaker prefix since that will make the enemies take more damage after the nova. I am clearly not understanding something and am not finding any guides when I google "Zane ASS super soldier build" Been a while since I played Zane, or BL3 in general, but Zane can pretty much use any weapon effectively. Sentinel cryo for when I have drone and consecutive hits with clone are my usual go-to's on Zane. Works especially well with the Complex Root and Backburner. Normally it's just fine, but when you add the anointment ASS activate any effect when depleted or full, this shield become suitable for any character. moze is the best class to use with this because she can pair it with a urad bloodletter build to make her sheild massive and constantly regenerate whenever Just to add my two cents but I think Zane is fun with a plus ultra (dlc 3) just for the double health and bullet absorb with cd reduction is just sexy on zane lmao and salvation works well with that for survivability Specifically, skills like synchronicity and borrowed time? Does he jsut permanently get a 20% damage buff now or only in the split second where you fire the cannon. Moze, plus ultra with a IB setup. The skullmasher is probably the best sniper for Fl4k. m, and from what i can tell, it functions for the most part, with amp damage being the only thing that doesnt really do anything noticeable. If Zane's shields are already full, he regenerates health for a few seconds. Zane and moze tend to be squishier with most builds, but absolutely wreck shit on the battlefield, while fl4k and amara are very good tanks, but obviously it's not always given as they can be decent dos. If you have a seein dead or spy, use the 10 points to get good misfortune. Ice Breaker Victory Rush (or Deathless if not using Frontloader) or Pearl of Ineffable Knowledge artifacts. Clone drone Zane with matching elemental gun on the clone with the old god. The shield adds +Health which will make IB’s health bigger. Very effective at mobbing and general use but will struggle on bosses. Zane is weak until after level 40 or so when you finish Blue tree and get into purple tree. Builds and character discussion for the Borderlands series. He is the bl3 support-character and fits perfect in a 4 player group. I also have the Setup for a Zero Shield build, tho i prefer using full Hitman Tree and only use Double Agent Tree untill Boom. It works the same as if it were amped by the barrier. If you have no DLC, then see this base game Zane build by Ki11erSix depends on what you mean by best. Well there is no generally best shield because they won't work as well across all builds. So you run 100mph while hitting like a brick shit house. It’s also triggers playing dirty incredibly fast, giving any gun Zane shoots +1 projectiles at all times. I only use moze auto bear build ir zane clone build but its getting so boring. Even Pimperdurp Sal in BL2 needs to actually hit enemies with his shot, but with Boresplosion Zane, they just need to be close enough to appear on your mini-map. My Zane build invests heavily in clone damage and I use the transformer shield I tend to think this is the best shield for Zane if one has the MNTIS cannon since you can just keep dropping novas everywhere and freezing most enemies. It is probably the best zane perk or maybe even the best perk in the game. Go get a Re-Volter shield with Action Skill Start anoint. jaxebw raaea nci aitrny nqp yovm mavyd wthamn wogz dbjg